I would have expected SEGA to learn the lesson, “don’t mix 3D and 2D or people will get mad when you can’t replicate the physics,” but here we are with Frontiers still failing to shake away Modern Sonic in 2D.
I wasn’t excited by the announcement of Sonic 4, but then I went and bought it day 1 anyways. I rolled my eyes at the phrase, “Classic-style 3D sidescroller.” But then I got to the trailer, and the moment Sonic phased into 3D, I was struck by the thought of, “wow, he’s so expressive and well animated.”Īs I’ve said many times around this site, I have a complicated history with 2D Sonic, and the whole “Classic Sonic” thing over the last decade has just made it even weirder. It’s a rollercoaster that includes elements of “you can’t be serious” and “wow, that actually looks really good.” I wish I could have been surprised by the trailer outright, but unfortunately, I saw the headline and news post first, and the trailer second.
My gut reaction here is very hard to put into words. Except…they might actually be listening to the people they’re trying to appease this time? Let’s take a closer look at this.
It appears that SEGA has once again come up with yet another ill-conceived attempt to appease “everyone,” seemingly ignoring lessons you would expect to have learned by now.